[Cross-posted, originally posted on Canadian Geek]
My roleplaying experience has pretty much revolved exclusively around Star Wars. My first game was the West End Games 2nd Edition Star Wars RPG, which I played for many years. When I joined the SWRPGA, the d6 rules were still going strong. When WotC published the d20 Version of the Star Wars rules, the club pushed back quite severely, myself included. In hindsight, it was rebellion for the sake of rebellion rather than a real aversion to the new take on the rules. Eventually, the senior members of the club realized that we had to embrace the new rules so that the new players didn’t feel outcast. As for myself, I didn’t pick up the d20 rulebook for many years, as I tried to focus more on storytelling than gameplay mechanics. Eventually, I found a copy of the first edition rulebook at a used bookstore, so I decided to purchase it. By that time, the Revised Core Rules had been out for a while, but the changes weren’t so significant for the mechanics I wanted to utilize, so I didn’t care that much. Shortly thereafter, I burned myself out trying to run the SWRPGA – and I wanted to spread my wings, so to speak. I started a new site, d6d20, originally dedicated to ‘anything but Star Wars’ and passed the torch at the SWRPGA. Fast forward a year or so – and the Star Wars Saga Edition was announced. I didn’t give it much thought, but as the release neared, I became excited. Coupled with a new-rekindling of my love of Star Wars, I bought the book. I was very impressed with the rules – and I lifted the ‘ban’ on Star Wars at d6d20, which has resulted in a number of Saga games popping up.
While I had a bit of mechanical play-through with my group of players in the Dawn of Defiance campaign provided by Wizards. I also had the opportunity to run a scenario of Saga at the EGA’s RPGCon. This gave me a few more insights into the system to write a better review of the game (it also gave me another experience – Running a Con Game).
The one main goal of the Star Wars Saga Edition is to capture the cinematic nature of the source material. Ultimately, I think they’ve succeeded.